AI Insights · Timothy · July 2022
Top 5 Roguelike Games on iOS in Switzerland: Q2 2022 Performance
Discover how top roguelike games performed on iOS in Switzerland during Q2 2022, with insights on downloads, revenue, and active users.
The second quarter of 2022 saw some intriguing trends among the top roguelike games on the iOS platform in Switzerland. Here's a closer look at the performance of the leading titles, based on data from Sensor Tower.
Diablo Immortal, published by Blizzard Entertainment, opened strong in early June with weekly revenue peaking at around $71.6K. However, it experienced a gradual decline, ending the month at approximately $48.6K. Downloads saw a significant drop from 15.8K in the first week to just under 500 by the end of June. The game’s active user base also diminished, decreasing from 14.4K to 6.6K over the same period.
Hero Wars: Alliance by Nexters Global LTD displayed a fluctuating revenue pattern, with notable peaks such as $50.4K in mid-April and $61.4K in early May. Weekly downloads, however, were on a steady decline, starting at 1.5K in late March and dropping to single digits by the end of June. Active users saw a similar downtrend, starting at 3.7K and ending at 2.2K.
Archero from HABBY showed varied revenue trends, with a peak of $5.2K in early April and another spike at $3.3K in the last week of June. Downloads remained relatively low throughout the quarter, with a slight increase towards the end, peaking at 235 in the final week. Active users maintained a steady range, fluctuating between 2.2K and 2.7K.
PunBall, also by HABBY, had a notable increase in revenue, peaking at $1.1K in the last week of June. Downloads started at 145 in late March and saw a gradual rise, peaking at 263 in early June before tapering off. Active users showed a consistent upward trend, reaching 689 by mid-June before slightly decreasing to 654 at the end of the quarter.
RAID: Shadow Legends by Plarium Global Ltd experienced fluctuating revenue, with a high of $24K in mid-April and a steady range around $12K to $14K in June. Downloads remained modest, with slight increases, peaking at 156 in early June. Active users remained relatively stable, hovering around 550-600 throughout the quarter.
These insights underscore the dynamic nature of the roguelike game market on iOS in Switzerland during Q2 2022. For more detailed analyses and data, visit Sensor Tower.